Player statistics
The mod collects the following player statistics:
| Statistic | Description |
|---|---|
| Blocks broken | Number of broken blocks |
| Distance traveled | Number of blocks passed, regardless of movement method |
| Deaths | Number of deaths |
| Jumps | Number of jumps |
| Mobs killed | Number of mobs killed |
| Damage dealt | Amount of damage dealt |
After players sleep, they will see a summary of the accumulated data since their last sleep. On the summary card the statistics are shown in the tooltip of the stats panel, see summary screen. In addition to statistics, achievements are also displayed. The default achievements are stat records: distance record, block mining record, and mob kill record.
Custom achievements are also displayed, more information is available in the custom achievements tab.
Statistics are counted since your last sleep, not since the world began, and each player has their own counter. If someone else sleeps while you are awake, your numbers keep running.
Records - best distance, most blocks, most mobs - and unlocked achievements persist across sessions. They are stored per world and saved atomically, so a crash cannot corrupt them.
MVP
Multiplayer features an MVP: the player with the most points since their last sleep. If other players slept while a player was awake, their stats are not reset. The counter is unique to each player.
- Points
- Config
| Parameter | Value | Description |
|---|---|---|
pointsPerDistance100 | 2 | Points per 100 blocks traveled |
pointsPerBlock | 3 | Points per block broken |
pointsPerMob | 15 | Points per mob killed |
pointsPerJump10 | 1 | Points per 10 jumps |
penaltyPerDeath | 30 | Points deducted per death |
"mvp": {
"enabled": true,
"minScoreRequired": 10,
"pointsPerDistance100": 2,
"pointsPerBlock": 3,
"pointsPerMob": 15,
"pointsPerJump10": 1,
"penaltyPerDeath": 30,
"mvpWellRestedDurationMinutes": 21
}
minScoreRequired: 10 - the minimum number of points required to be an MVP. If no player reaches this threshold, there will be no MVP that night.
The MVP receives a separate buff, with the same attributes and effects as Well Rested level 5, but with a different duration (mvpWellRestedDurationMinutes: 21). By default this is longer than the standard level 5 duration. The MVP always gets this buff, no matter how comfortable their bed was.
On the summary screen the MVP card comes first and has its own frame.

All parameters listed above are configurable, in the config file or in the MVP scoring section of the config screen.
MVP functionality can be completely disabled by setting "enabled": false in the config.